#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<math.h>
void main()
{
float
x1,x2,y1,y2,startx,starty,epsilon;
int
gd=DETECT,gm,i,val;
int r;
initgraph(&gd,&gm,"c:\\tc\\bgi");
//Intialize your graphics path
printf("\n Enter the radius of the
circle:");
scanf("%d",&r);
x1=r*cos(0);
y1=r*sin(0);
startx=x1;
starty=y1;
i=0;
do
{
val=pow(2,i);
i++;
}
while(val<r);
epsilon=1/pow(2,i-1);
do
{
x2=x1+y1*epsilon;
y2=y1-epsilon*x2;
putpixel(200+x2,200+y2,15);
x1=x2;
y1=y2;
delay(10);
}
while((y1-starty)<epsilon||(startx-x1)>epsilon);
getch();
closegraph();
}
OUTPUT:
Aare yaar...jara explanation dalneka bhi कष्ट kar liya karo plzzz
ReplyDeleteAlgorithm to har jagaha hai...lekin.... Explained nahi hai.... Explanation dala karo sabka...
ReplyDelete